Posts Tagged ‘Win32 API’

Win32 API: Passing Socket with IPC method

October 13, 2010 3 comments

Hi. In this post I talk to you how to correctly pass a socket created in a parent process to a child process in Microsoft 9x systems.
If you have ever written a multi-process concurrent server in a Unix environment, you may have noticed that the passage of the socket between parent and son processes takes place directly. That is, the child inherits the variables of his parent, also including the file descriptor associated with the socket.

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inet_ntop() for Win32

October 9, 2010 3 comments

Like 4 years ago I made a little project for the operating system 2 class. I had to write an application capable of handling multiple file transfers for both Win32 and Linux. During the coding of the socket-side of the application I encountered an awkward problem: why the hell win32 does not have a compatibility function for the inet_ntop()?

Only recently, for Vista and 7, Microsoft introduced the InetNtop() function:

If you have to write something that needs to run on XP too (that still seems to be the most used operating system for home users: ) just try this code :)

const char* inet_ntop(int af, const void* src, char* dst, int cnt){

	struct sockaddr_in srcaddr;

	memset(&srcaddr, 0, sizeof(struct sockaddr_in));
	memcpy(&(srcaddr.sin_addr), src, sizeof(srcaddr.sin_addr));

	srcaddr.sin_family = af;
	if (WSAAddressToString((struct sockaddr*) &srcaddr, sizeof(struct sockaddr_in), 0, dst, (LPDWORD) &cnt) != 0) {
		DWORD rv = WSAGetLastError();
		printf("WSAAddressToString() : %d\n",rv);
		return NULL;
	return dst;

Timeout on Named Pipes

October 8, 2010 1 comment

Hi. In this post, I will show you how make a timeouted namedpipe with the WIN32 API: the msdn’s manual doesn’t explain how to do it.
The named pipes are an IPC’s method by which we can send data to an other process (like a son process).
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